Community
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2019/05/first-floor.png?fit=210%2C136)
The Neighborhood House
By Rin Park, Sherly Morel, Kayla Nestor
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2019/05/Main-Entrance-view-2.png?fit=210%2C118)
Oasis–Community Center
Group member: Stella, Yangkai, Yijin “OASIS” is a new kind of community center that uses free-form floating platforms to create an open, playful space for people to explore, be surprised and discover new experiences and adventures.
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2019/05/Main-Entrance-view-2.png?fit=210%2C118)
Oasis–Community Center
Group member: Stella, Yangkai, Yijin “OASIS” is a new kind of community center that uses free-form floating platforms to create an open, playful space for people to explore, be surprised and discover new experiences and adventures.
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2018/04/5.jpg?fit=210%2C135)
LOOPIC: STEPH JASON & MENGQI
LOOPIC is a mindfulness center that builds community. It acknowledges ones feelings, thoughts, and bodily sensations in therapeutic techniques where people can express their feelings and would want to express their emotional, physical, and mental state to others.
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2018/04/5.jpg?fit=210%2C135)
LOOPIC: STEPH JASON & MENGQI
LOOPIC is a mindfulness center that builds community. It acknowledges ones feelings, thoughts, and bodily sensations in therapeutic techniques where people can express their feelings and would want to express their emotional, physical, and mental state to others.
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2018/04/CLIMBING-WALL_1.jpg?fit=210%2C158)
PLAY Community Space
PLAY is a recreational community center that uses open space to create a place to gather the diverse generations. The climbing wall takes advantage of a high ceiling and works as the key moment with interactive activities around it. Mission
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2018/04/CLIMBING-WALL_1.jpg?fit=210%2C158)
PLAY Community Space
PLAY is a recreational community center that uses open space to create a place to gather the diverse generations. The climbing wall takes advantage of a high ceiling and works as the key moment with interactive activities around it. Mission
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2015/05/18.png?fit=210%2C118)
Aether
Aether is a green space which stimulates and revitalizes visitors through the integration of an urban farm and hotel-market. In contrast to conventional notions of rural farming, Aether strives to implement the urban farm into a clean and sculptural space which reflects modern
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2015/05/18.png?fit=210%2C118)
Aether
Aether is a green space which stimulates and revitalizes visitors through the integration of an urban farm and hotel-market. In contrast to conventional notions of rural farming, Aether strives to implement the urban farm into a clean and sculptural space which reflects modern
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2015/05/IMG_6996-2.jpg?fit=210%2C153)
The Cocoon Hotel and Market
The experience of travelling is a space in time between what has ended and what is about to begin; an interruption of your routine. It can be called a discontinuous moment. To live this experience you need to get a
![](https://i0.wp.com/www.materialphenomenal.com/wp-content/uploads/2015/05/IMG_6996-2.jpg?fit=210%2C153)
The Cocoon Hotel and Market
The experience of travelling is a space in time between what has ended and what is about to begin; an interruption of your routine. It can be called a discontinuous moment. To live this experience you need to get a